3D Math Primer for Graphics and Game Development

3D Math Primer for Graphics and Game Development

Product ID: 1568817231 Condition: USED (All books in used condition)

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Product Description

Condition - Very Good

The item shows wear from consistent use but remains in good condition. It may arrive with damaged packaging or be repackaged.

3D Math Primer for Graphics and Game Development

  • Used Book in Good Condition

This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves.

Technical Specifications

Country
USA
Brand
CRC Press
Manufacturer
A K Peters/CRC Press
Binding
Hardcover
ItemPartNumber
32939916
UnitCount
1
Format
Illustrated
EANs
8581026222222