Android Game Programming by Example

Android Game Programming by Example

Product ID: B00YSIM18Y Condition: USED (All books in used condition)

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Android Game Programming by Example

Android gaming is a hot topic these days, but one of the few areas of technology that does not have an abundance of clear and useful documentation online. However, there is an ever-increasing demand for Android games.

This book will help you get up to speed with the essentials of game development with Android. The book begins by teaching you the setup of a game development environment on a fundamental level. Moving on, the book deals with concepts such as building a home screen UI, implementing game objects, and painting the scene at a fixed resolution. Gradually, it builds up to the implementation of a flexible and advanced game engine that uses OpenGL ES 2 for fast, smooth frame rates. This is achieved by starting with a simple game and gradually increasing the complexity of the three complete games built step by step. By the end of the book, you will have successfully built three exciting games over the course of three engrossing and insightful projects.

Technical Specifications

Country
USA
Author
John Horton
Binding
Kindle Edition
EISBN
9781785286193
Format
Kindle eBook
Label
Packt Publishing
Manufacturer
Packt Publishing
NumberOfPages
388
PublicationDate
2015-06-30
Publisher
Packt Publishing
ReleaseDate
2015-06-30
Studio
Packt Publishing