Apress

Beginning ARKit for iPhone and iPad: Augmented Reality App Development for iOS

Free shipping with 3 or more products in your cart
Payflex: Pay in 4 interest-free payments of R700.25. Read the FAQ
R 3,894 28% off Limited time offer
R 2,801
In stock
Used, Good Condition
Duties, insurance and VAT included
Delivered in 10–20 working days —
Free shipping with 3 or more products in your cart
Secure checkout
Your payment is fully protected
Duties & VAT included
No surprise charges at the door
Tracked delivery
Track your order end to end
Returns support
30-day return window

Description

Condition - Very Good

The item shows wear from consistent use but remains in good condition. It may arrive with damaged packaging or be repackaged.

Explore how to use ARKit to create iOS apps and learn the basics of augmented reality while diving into ARKit specific topics. This book reveals how augmented reality allows you to view the screen on an iOS device, aim the camera at a nearby scene, and view both the real items in that scene as well as a graphic image overlaid on to that scene. 


You’ll start by accessing the camera and teaching your app to track the world around its device. You'll then see how to position nodes and create augmented reality shapes and textures. Next you’ll have your creations interact with their environment by programming workable physics, detecting planes, measuring distance, and applying virtual force. Finally you’ll learn how to hit test and troubleshoot your applications to ensure they interact with the real world around them seamlessly.


ARKit is Apple’s software framework for creating augmented reality apps on iOS devices such as the iPhone and iPad. Unlike virtual reality that creates an entirely artificial world for the user to view and explore, Beginning ARKit for iPhone and iPad will show you how augmented reality places artificial items in an actual scene displayed by an iOS device’s camera.  

What You’ll Learn

  • Access the camera
  • Use ARKit’s hit testing for tracked geometry
  • Apply and combine real world and virtual physics

Who This Book Is For

Programmers familiar with the basics of Swift programming who want to dive into developing iOS applications with Swift.
Technical Specifications
Manufacturer
Apress
Height
23.5 cm
Length
15.5 cm
Width
2.9 cm
Weight
0.68 kg
Release date
5 November 2018
Shipping & Delivery

Your order is shipped from the USA and delivered to your door in South Africa in 10–20 working days. All items are fully tracked.

Returns & Exchanges

We offer a 30-day return window. If something isn't right, contact our support team and we'll make it right.