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Rendering & Ray Tracing

Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
Packt Publishing
Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
R 1,813
Lighting for Animation: The Art of Visual Storytelling
Routledge
Lighting for Animation: The Art of Visual Storytelling
R 1,523
Metal Programming Guide: Tutorial and Reference via Swift
ADDISON-WESLEY
Metal Programming Guide: Tutorial and Reference via Swift
R 1,626
Digital Painting and Rendering for Theatrical Design: Using Digital Tools to Create Scenic, Costume, and Media Renderings
Routledge
Digital Painting and Rendering for Theatrical Design: Using Digital Tools to Create Scenic, Costume, and Media Renderings
R 1,904
Production Pipeline Fundamentals for Film and Games
Routledge
Production Pipeline Fundamentals for Film and Games
R 1,738
Schaum's Outline of Computer Graphics
McGraw-Hill Education
Schaum's Outline of Computer Graphics
R 739
Realistic Asset Creation with Adobe Substance 3D: Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager
Packt Publishing
Realistic Asset Creation with Adobe Substance 3D: Create materials, textures, filters, and 3D models using Substance 3D Painter, Designer, and Stager
R 3,645
GPU Zen 3: Advanced Rendering Techniques
Majosta
GPU Zen 3: Advanced Rendering Techniques
R 3,504
Practical Rendering and Computation with Direct3D 11
CRC Press
Practical Rendering and Computation with Direct3D 11
R 2,839
3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes
Packt Publishing
3D Environment Design with Blender: Enhance your modeling, texturing, and lighting skills to create realistic 3D scenes
R 1,626
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