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3D Graphics
R 2,673
Game Development with Godot 4 and C#: Develop a dynamic 3D game while exploring a robust node system, level design, and animations
R 2,145
Mathematics for Game Programming and Computer Graphics: Explore the essential mathematics for creating, rendering, and manipulating 3D virtual environments
R 2,394
Sculpting in ZBrush Made Simple: Explore powerful modeling and character creation techniques used for VFX, games, and 3D printing
R 1,933
Qt 6 C++ GUI Programming Cookbook: Practical recipes for building cross-platform GUI applications, widgets, and animations with Qt 6
R 845
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics)
R 3,419
Architectural Visualization in Unreal Engine 5: Create photorealistic architectural interior renderings in UE5
R 1,001
Blender 3D By Example: A project-based guide to learning the latest Blender 3D, EEVEE rendering engine, and Grease Pencil
R 2,389
Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
R 1,484
3D User Interfaces: Theory and Practice (Usability)
R 1,657
The Art of 3D Computer Animation and Effects
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