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3D Graphics

Blender For Dummies
For Dummies
Blender For Dummies
R 1,054
Computer Graphics: Principles and Practice
Addison Wesley
Computer Graphics: Principles and Practice
R 4,654
Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering
No Starch Press
Computer Graphics from Scratch: A Programmer's Introduction to 3D Rendering
R 1,535
Game Development with Godot 4 and C#: Develop a dynamic 3D game while exploring a robust node system, level design, and animations
Packt Publishing
Game Development with Godot 4 and C#: Develop a dynamic 3D game while exploring a robust node system, level design, and animations
R 2,724
Making Your CAM Journey Easier with Fusion 360: Learn the basics of turning, milling, laser cutting, and 3D printing
Packt Publishing
Making Your CAM Journey Easier with Fusion 360: Learn the basics of turning, milling, laser cutting, and 3D printing
R 3,317
Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
Packt Publishing
Mastering Graphics Programming with Vulkan: Develop a modern rendering engine from first principles to state-of-the-art techniques
R 2,422
Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)
Addison Wesley
Vulkan Programming Guide: The Official Guide to Learning Vulkan (OpenGL)
R 1,502
Unreal Engine 5 Character Creation, Animation, and Cinematics: Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
Packt Publishing
Unreal Engine 5 Character Creation, Animation, and Cinematics: Create custom 3D assets and bring them to life in Unreal Engine 5 using MetaHuman, Lumen, and Nanite
R 2,244
Physics for Game Developers: Science, math, and code for realistic effects
O'Reilly
Physics for Game Developers: Science, math, and code for realistic effects
R 1,452
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics)
Morgan Kaufmann
Learning Processing: A Beginner's Guide to Programming Images, Animation, and Interaction (The Morgan Kaufmann Series in Computer Graphics)
R 859
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