Morgan Kaufmann
Visualizing Quaternions (The Morgan Kaufmann Series in Interactive 3D Technology)
R 3,106
CRC Press
Polygon Mesh Processing
R 2,723
Routledge
Cinema 4D: The Artist's Project Sourcebook
R 1,094
Cengage Learning
Architectural Drafting for Interior Designers
R 1,417
Sams Publishing
Tricks of the 3d Game Programming Gurus: Advanced 3d Graphics and Rasterization (Other Sams)
Out of Stock
Packt Publishing
3D Character Rigging in Blender: Bring your characters to life through rigging and make them animation-ready
R 2,050
Majosta
A Blender Beginner’s Guide: From Planets to Chilli Plants: A Step-by-Step Approach to Learning
R 4,047
Packt Publishing
Unity 2020 By Example: A project-based guide to building 2D, 3D, augmented reality, and virtual reality games from scratch
R 1,552
Sybex
Stop Staring: Facial Modeling And Animation Done Right
R 942
CRC Press
High-Speed 3D Imaging with Digital Fringe Projection Techniques (Optical Sciences and Applications of Light)
R 3,549