C++ Game Animation Programming: Learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan
| Country | USA |
| Brand | EDITORIAL BRUÑO |
| Manufacturer | Editorial Bruño |
| Binding | Hardcover |
| ItemPartNumber | B01FGLIQZS |
| UnitCount | 1 |
| EANs | 9788434504011 |
| ReleaseDate | 0000-00-00 |