C++ Game Animation Programming: Learn modern animation techniques from theory to implementation using C++, OpenGL, and Vulkan
| Country | USA |
| Brand | Brand: Bruno, Salvat |
| Manufacturer | Editorial Bruño |
| Binding | Hardcover |
| UnitCount | 1 |
| Format | Illustrated |
| EANs | 9788434567825 |
| ReleaseDate | 0000-00-00 |