Packt Publishing

Libgdx Cross-platform Game Development Cookbook

Free shipping with 3 or more products in your cart
Payflex: Pay in 4 interest-free payments of R294.00. Read the FAQ
R 1,176
In stock
Low stock in USA warehouse Order soon to secure your order
Used, Good Condition
Duties, insurance and VAT included
Delivered in 10–20 working days —
Free shipping with 3 or more products in your cart
Secure checkout
Your payment is fully protected
Duties & VAT included
No surprise charges at the door
Tracked delivery
Track your order end to end
Returns support
30-day return window

Description

Condition - Very Good

The item shows wear from consistent use but remains in good condition. It may arrive with damaged packaging or be repackaged.

Over 75 practical recipes to help you master cross-platform 2D game development using the powerful Libgdx frameworkAbout This Book
  • Gain an in-depth understanding of every Libgdx subsystem, including 2D graphics, input, audio, file extensions, and third-party libraries
  • Write once and deploy to Windows, Linux, Mac, Android, iOS, and browsers
  • Full of uniquely structured recipes that help you get the most out of Libgdx
Who This Book Is For

If you want to make cross-platform games without the hassle and dangers of writing platform-specific code, or If you are a game programmer who may have some experience with Java and you want to learn everything you need to know about Libgdx to produce awesome work, this is the book for you.

To take full advantage of the recipes in this book, you are expected to be familiar with java with good game programming knowledge.

What You Will Learn
  • Wield the power of the 2D graphics API; get to grips with textures, atlases, particles, fonts, and shaders
  • Manage input from different devices, including touch, keyboard, mouse, gamepad, and accelerometer
  • Increase player immersion with the Libgdx audio API
  • Quickly design maps with an editor and load them directly into your game
  • Exploit the 2D stage features to build great user interfaces
  • Create amazing physics simulations with Box2D
  • Master the deployment process and reach a wide audience
In Detail

Libgdx is a very popular open source, cross-platform, Java-based game development framework that enables you to write your code once and deploy it to Windows, Mac, Linux, Android, iOS, and browsers.

Supported by code samples for each topic, this book will take you through the features of Libgdx, from the very basic aspects to the most advanced ones. Beginning with an overview of the framework and project creation, the book moves on to the 2D graphics API that enables you to create efficient and visually rich games. You will then explore input detection and audio and file handling, followed by details of how to make use of amazing features such as Box2D rigid body physics, lighting, and artifical intelligence techniques to name a few. You will also discover how to modify Libgdx to suit your needs and share your creation with the world.

Shipping & Delivery

Your order is shipped from the USA and delivered to your door in South Africa in 10–20 working days. All items are fully tracked.

Returns & Exchanges

We offer a 30-day return window. If something isn't right, contact our support team and we'll make it right.