Jones & Bartlett Learning

Programming Game AI by Example: .

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Description

Condition - Very Good

The item shows wear from consistent use but remains in good condition. It may arrive with damaged packaging or be repackaged.

Programming Game AI by Example provides a comprehensive and practical introduction to the €œbread and butter€� AI techniques used by the game development industry, leading the reader through the process of designing, programming, and implementing intelligent agents for action games using the C++ programming language.

Techniques covered include state- and goal-based behavior, inter-agent communication, individual and group steering behaviors, team AI, graph theory, search, path planning and optimization, triggers, scripting, scripted finite state machines, perceptual modeling, goal evaluation, goal arbitration, and fuzzy logic.

Technical Specifications
Manufacturer
Jones & Bartlett Learning
Height
22.9 cm
Length
16.5 cm
Width
2.5 cm
Weight
0.68 kg
Release date
14 October 2004
Shipping & Delivery

Your order is shipped from the USA and delivered to your door in South Africa in 10–20 working days. All items are fully tracked.

Returns & Exchanges

We offer a 30-day return window. If something isn't right, contact our support team and we'll make it right.