SDL Game Development

SDL Game Development

Product ID: B00DL0CFI6 Condition: USED (All books in used condition)

No Stock / Cannot Import

Product Description

Condition - Very Good

The item shows wear from consistent use but remains in good condition. It may arrive with damaged packaging or be repackaged.

SDL Game Development

In Detail

SDL 2.0 is the latest release of the popular Simple DirectMedia Layer API, which is designed to make life easier for C++ developers, allowing you simple low-level access to various multiplatform audio, graphics, and input devices.

SDL Game Development guides you through creating your first 2D game using SDL and C++. It takes a clear and practical approach to SDL game development, ensuring that the focus remains on creating awesome games.

Starting with the installation and setup of SDL, you will quickly become familiar with useful SDL features, covering sprites, state management, and OOP, leading to a reusable framework that is extendable for your own games. SDL Game Development culminates in the development of two exciting action games that utilize the created framework along with tips to improve the framework.

Approach

Written as a practical and engaging tutorial, SDL Game Development guides you through the development of your own framework and the creation of two exciting, fully-featured games.

Who this book is for

SDL Game Development is aimed at C++ developers who want to learn the fundamentals of SDL for cross-platform game development. This isn't a beginner's guide to C++, so a good knowledge of C++ and object-orientated programming is a must.

Technical Specifications

Country
USA
Author
Shaun Mitchell
Binding
Kindle Edition
EAN
9781849696838
EISBN
9781849696838
Format
Kindle eBook
ISBN
1849696837
Label
Packt Publishing
Manufacturer
Packt Publishing
NumberOfPages
256
PublicationDate
2013-06-24
Publisher
Packt Publishing
ReleaseDate
2013-06-24
Studio
Packt Publishing