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DirectX
R 701
Beginning DirectX 11 Game Programming
R 1,367
Graphics Programming with Direct3D
R 6,418
Real-Time 3D Rendering with DirectX and HLSL: A Practical Guide to Graphics Programming (The Addison-Wesley Game Design and Development)
R 1,022
Beginning DirectX 9 (Game Development Series)
R 1,050
ShaderX3 Advanced Rendering with DirectX and OpenGL (SHADERX SERIES)
R 1,394
Inside Directx (Microsoft Programming Series)
R 1,159
Direct3D and 3D Engine Programming
R 2,015
Real-Time Rendering Tricks and Techniques in DirectX
R 1,650
Special Effects Game Programming with DirectX w/CD (The Premier Press Game Development Series)
R 959
XNA 3.0 Game Programming Recipes: A Problem-Solution Approach (Expert's Voice in XNA)
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